home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Programming a Multiplayer FPS in DirectX
/
Programming a Multiplayer FPS in DirectX (Companion CD).iso
/
Source
/
Chapter 13
/
Game
/
Assets
/
Characters
/
Marine.txt
< prev
next >
Encoding:
Amiga
Atari
Commodore
DOS
FM Towns/JPY
Macintosh
Macintosh JP
Macintosh to JP
NeXTSTEP
RISC OS/Acorn
Shift JIS
UTF-8
Wrap
Text File
|
2004-04-03
|
220 b
|
12 lines
#begin
name string Marine
mesh_name string Marine.x
mesh_path string ./Assets/Characters/
ellipse_radius vector 0.3 0.75 0.3
view_weapon_offset vector 5.0 55.0 0.0
#end